over the past couple of days, ive been working on ui rendering for my game engine.. i have working buttons now!
repo: github.com/giilbert/acro
game engine update #something:
ive got text rendering correctly and normals in 3d rendering after a lot of head scratching!
github repository: github.com/giilbert/acro
i've been trying to make a ui layout system inspired by how it's done on the web for my game engine:
here's two boxes that are positioned and rendererd correctly! correct text rendering is coming soon ™️
show some ❤️ @ github.com/giilbert/acro
over the past couple of days i've added scene loading and basic scripting support (with hot reloading!) to my game engine :blobby-hammer_and_wrench:
show some ❤️ at github.com/giilbert/acro
got textures and asset hot reloading (which currently doesnt work with textures) working today in my game engine!
github.com/giilbert/acro
hii 👋
i've alway wanted to make a game engine (and use rust at the same time) and i've reached my first milestone (getting a red triangle moving across the screen!) today. the design of the core engine is heavily inspired with bevy's ECS and unity's DOTs. im excited to build this out
red triangle moving video on Tixte: us-east-1.tixte.net/uploads/gilbert.is-from.space/2024-07-29_11-33-45.mp4
GitHub repository: github.com/giilbert/acro
(this is a repost because hakkun didnt send me a message to link sessions [they were broken when i made the post])